![]() ![]() Added: Added Auto-update morph data in Expression Editor for reloading FaceAnimProfile file. ![]() Added: Motion Library / Perform Editor supports new iMotionPlus, iTalk formats. Facial animation (including morph & bone animation). Added: Export FBX now includes the following data: Buy and export content in OBJ, FBX & BVH format Buy and export content in iClone file format Live Online Motion Preview (previews marketplace motion data inside 3DX5) One-click to transfer (receive) iAvatar/ iMotion to (from) iClone Perform Editor (manage animation clips for character or prop perform menu) ![]() Custom motion editing with IK/FK, puppeteering, or device mocap Convert Bone-skin model to Non-standard Character Convert Bone-skin model to Non-human Character Export BVH (motion data) & FBX (bone-skin character, motion data, multi-material object) Export OBJ (static object, replace mesh, paint & sculpt, create face morph target) Import BVH (motion data) & FBX (bone-skin character, motion data, multi-material object) Import iClone file: iAvatar, iProp (VNS) Turn any prop into an iClone character. Users are able to import bi-ped, animated skin-bone characters and their animations for use in iClone, and also export iClone characters and animations to external 3D applications and video game engines. 1 Pipeline | 74.1 MBģDXchange5 is a robust, streamlined conversion and editing tool that connects iClone to a universe of 3D content. ![]()
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January 2023
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